105
edits
GlitcherOG (talk | contribs) |
GlitcherOG (talk | contribs) |
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|patch=0,EE,0011A6F0,word,00000000
patch=0,EE,00117814,word,00000000
patch=0,EE,001196D4,word,00000000
|Disable perf frame skip (metro slowdown)
|Meridian
|-
|patch=1,EE,0015D08C,word,24110020
|Fixed camera algorithm
Change the last byte to different values for diff camera algorithms
0x7 - idle
0xd - lazy chase
0xb - manual/replay manual camera
0x20 - look back
0x21 - 0x27 : relative chase. most of these look behind you and genuinely I think one of these was used for a few of the the intro video shot(s)
0x29 - matrix camer
0x44 - POST_RACE_1 as indicated by the game, real close and the camera slowly rotates.
|Modeco80
|}
=== PAL 1.0 (CE942B2A) ===
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