One of EA's archive formats, commonly used (in various forms) in the SSX games.
Tools
File Data
All integers are Big Endian unless stated otherwise.
Hex | ASCII |
---|---|
C0FB | Àû |
42494734 | BIG4 |
42494746 | BIGF |
Official packing tools identify C0FB as "old 24bit" and BIGF as "old 32bit" respectively.
BIGF/BIG4
Type | Description |
---|---|
UInt32 LE | Big File Size |
UInt32 | File Count |
UInt32 | Data Start Offset |
Type | Description |
---|---|
UInt32 | Offset |
UInt32 | File Size |
C String | Path |
If the first word of the file data starts with 0x10FB, the file is RefPack compressed.
Type | Description |
---|---|
char[4] | Lumpy version/creator code (e.g: `L218`) |
uint32 | Lumpy flags (as a bitflag. Unknown) |
This footer contains a tiny bit of debug info about the version of Lumpy (and flags used) used to pack the archive.
C0FB
Type | Description |
---|---|
UInt16 | Data Start Offset |
UInt16 | File Count |
Type | Description |
---|---|
UInt24 | Offset |
UInt24 | File Size |
C String | Path |
Same as BIGF/BIG4?