PS2 Memory Addresses: Difference between revisions

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=== NTSC-U (085653F4) ===
=== NTSC-U (085653F4) ===
''Note Addresses taken from [https://github.com/SSXModding/ssxi/blob/master/src/ssxi/ssxog.cpp Here] might be bad info will test later''

Pointer Address?: 0x002852f8
{| class="wikitable"
|+
!Address
!Type
!Description
|-
|0x6e0
|Float
|Gamerate
|-
|0x6ec
|
|? Game Instance
|-
|Game Instance + 0xa4
|
|Player Rider
|-
|Player Rider + 0xc0
|Vector 3
|Player Position
|-
|Player Rider + 0xa0
|Float
|Speed Multiplier
|}


== SSX Tricky ==
== SSX Tricky ==

Revision as of 09:19, 14 December 2022

A list of known memory addresses

SSX (2000)

NTSC-U (085653F4)

SSX Tricky

NTSC-U (8E7CFF62)

Address Type Description
20BDF990 (From Cheat Engine) 21 * Matrix 4x4 Matrix 4x4 for 21 different bones for a character (Snowdream Race Mode)