Formats/Common:SSH: Difference between revisions

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=== Overview ===
=== Overview ===
EA's SSH Texture Files
EA's SSH Texture Files

==== Magic words ====
==== Magic words ====
{| class="wikitable"
{| class="wikitable"
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|????
|????
|ShpS (SSX On Tour)
|ShpS (SSX On Tour)
|}
|}<!-- Editor's note: ShpS is the "new" format. Tools as early as 2004 call SHPS "old" -->

== SHPS ==
== SHPS ==

=== Header ===
=== Header ===
{| class="wikitable"
{| class="wikitable"
Line 32: Line 29:
|Gimex Version/Creator Code
|Gimex Version/Creator Code
|}
|}

=== Texture Entries ===
=== Texture Entries ===
{| class="wikitable"
| Type    |   Description  |
|+
!Type
!Description
|-
|Char[4]
|Short Name
|-
|UInt32
|Offset
|}


=== Header End ===
|---------|----------------|
{| class="wikitable"

|+
| Char[4] | Short Name     |
!Type

!Description
| UInt32  | Offset         |
|-

|Char[4]
=== Header End ===<!-- Editor's note: I believe this is padding, and they chose to make it funny cause.. it's padding. -->
|Group

|-
| Type   | Description |
|Char[4]

|String?
|--------|------------|
|}

| Char[4]| Group      |

| Char[4]| String?    |<!-- rewrite this section from #file-formats info -->


=== Texture Entry ===
=== Texture Entry ===

==== Entry Texture Types ====
==== Entry Texture Types ====
All shape entries start with a header that looks like this:<syntaxhighlight lang="c++" line="1">
All shape entries start with a header that looks like this:<syntaxhighlight lang="c++" line="1">
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};
};
</syntaxhighlight>| Chunk Type           | Description                  |
</syntaxhighlight>| Chunk Type           | Description                  |

|----------------------|-------------------------------|
|----------------------|-------------------------------|


Line 96: Line 97:


If `(type & 0x80) == 1` the data will be compressed with RefPack.
If `(type & 0x80) == 1` the data will be compressed with RefPack.

=== Texture Header ===
=== Texture Header ===
| Type   | Description |
| Type   | Description |
Line 129: Line 129:


| 32-bit     | BGRA8888 Direct Colors          |
| 32-bit     | BGRA8888 Direct Colors          |

=== Colour Pallet Header ===
=== Colour Pallet Header ===
| Type   | Description |
| Type   | Description |
Line 152: Line 151:


After the header is *Width* count BGRA8888 colors.
After the header is *Width* count BGRA8888 colors.

=== Long Name Header ===
=== Long Name Header ===
| Type     | Description  |
| Type     | Description  |

Revision as of 11:28, 28 October 2022

Overview

EA's SSH Texture Files

Magic words

Hex ASCII
???? SHPS (SSX, SSX Tricky, SSX 3)
???? ShpS (SSX On Tour)

SHPS

Header

Type Description
UInt32 SSH File Size
UInt32 Texture Count
Char[4] Gimex Version/Creator Code

Texture Entries

Type Description
Char[4] Short Name
UInt32 Offset

Header End

Type Description
Char[4] Group
Char[4] String?

Texture Entry

Entry Texture Types

All shape entries start with a header that looks like this:

struct ShapeChunkHeader {

uint8_t chunkType;

uint24_t nextChunk;

// Note that the above isn't a standard type.

// You can probably represent it as a bitfield if you want.

// In layman's terms, if the next chunk offset is 0, then

// it's the end of this shape.

bool IsEndOfShape() {

return nextChunk == 0x0;

}

};

| Chunk Type           | Description                  |

|----------------------|-------------------------------|

| 0x1                  | 4-Bit (16 Colours) Data       |

| 0x2                  | 8-bit (256 Colours) Data      |

| 0x5                  | 32-bit True Color Image       |

| 0x20                 | Palette/CLUT                  |

| 105                  | Metal Bin (Metal Alpha)            |

| 0x70                 | Long/Full Name                |

| 0x85 (`0x5 OR 0x80`)  | 8-bit Data, RefPack Compressed|

If `(type & 0x80) == 1` the data will be compressed with RefPack.

Texture Header

| Type   | Description |

|--------|-------------|

| Byte   | Entry Type  |

| UInt24 | Size        |

| UInt16 | Width       |

| UInt16 | Height      |

| UInt16 | XAxis       |

| UInt16 | YAxis       |

| UInt16 | Swizzled    |

| UInt16 | Unknown     |

The data following this header can be:

| Image Type | Data Type                       |

|------------|---------------------------------|

| 4-bit      | 4-bit indexes into Palette/CLUT |

| 8-bit      | 8-bit indexes into Palette/CLUT |

| 32-bit     | BGRA8888 Direct Colors          |

Colour Pallet Header

| Type   | Description |

|--------|-------------|

| Byte   | Entry Type  |

| UInt24 | Size        |

| UInt16 | Width       |

| UInt16 | Height      |

| UInt16 | Total       |

| UInt16 | Unknown     |

| UInt16 | Swizzled    |

| UInt16 | Unknown     |

After the header is *Width* count BGRA8888 colors.

Long Name Header

| Type     | Description  |

|----------|--------------|

| Byte     | Entry Type   |

| UInt24   | Size         |

| C String | Long Name    |