GlitcherOG (talk | contribs) (Created page with "RefPack is a LZSS-like compression algorithm written by Frank Barchard, and used in many EA file formats. [https://github.com/GlitcherOG/SSX-Collection-Multitool/blob/main/FileHandlers/RefpackHandler.cs Refpack handler C# by GlitcherOG] [https://github.com/SSXModding/bigfile/blob/master/src/bigfile/RefPack.cpp RefPack C++ by modeco80] ==== Magic ==== RefPack often manifests itself starting with a magic `0x10FB` {| class="wikitable" |+ !Byte !Meaning |- |`0x10` |Flags...") |
(No difference)
|
Revision as of 10:55, 31 October 2022
RefPack is a LZSS-like compression algorithm written by Frank Barchard, and used in many EA file formats.
Refpack handler C# by GlitcherOG
Magic
RefPack often manifests itself starting with a magic `0x10FB`
Byte | Meaning |
---|---|
`0x10` | Flags |
`0xFB` | Frank Barchard. |
The Uint24 after this magic contains the decompressed size. After this is the LZSS bitstream.
Bitstream Documentation
Coming Soon!
Quit bugging me!