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Revision as of 10:43, 28 October 2022
Overview
EA's SSH Texture Files
Magic words
Hex | ASCII |
---|---|
???? | SHPS (SSX, SSX Tricky, SSX 3) |
???? | ShpS (SSX On Tour) |
SHPS
Header
Type | Description |
---|---|
UInt32 | SSH File Size |
UInt32 | Texture Count |
Char[4] | Gimex Version/Creator Code |
Texture Entries
| Type | Description |
|---------|----------------|
| Char[4] | Short Name |
| UInt32 | Offset |
Header End
| Type | Description |
|--------|------------|
| Char[4]| Group |
| Char[4]| String? |
Texture Entry
Entry Texture Types
All shape entries start with a header that looks like this:
struct ShapeChunkHeader {
uint8_t chunkType;
uint24_t nextChunk;
// Note that the above isn't a standard type.
// You can probably represent it as a bitfield if you want.
// In layman's terms, if the next chunk offset is 0, then
// it's the end of this shape.
bool IsEndOfShape() {
return nextChunk == 0x0;
}
};
| Chunk Type | Description |
|----------------------|-------------------------------|
| 0x1 | 4-Bit (16 Colours) Data |
| 0x2 | 8-bit (256 Colours) Data |
| 0x5 | 32-bit True Color Image |
| 0x20 | Palette/CLUT |
| 105 | Metal Bin (Metal Alpha) |
| 0x70 | Long/Full Name |
| 0x85 (`0x5 OR 0x80`) | 8-bit Data, RefPack Compressed|
If `(type & 0x80) == 1` the data will be compressed with RefPack.
Texture Header
| Type | Description |
|--------|-------------|
| Byte | Entry Type |
| UInt24 | Size |
| UInt16 | Width |
| UInt16 | Height |
| UInt16 | XAxis |
| UInt16 | YAxis |
| UInt16 | Swizzled |
| UInt16 | Unknown |
The data following this header can be:
| Image Type | Data Type |
|------------|---------------------------------|
| 4-bit | 4-bit indexes into Palette/CLUT |
| 8-bit | 8-bit indexes into Palette/CLUT |
| 32-bit | BGRA8888 Direct Colors |
Colour Pallet Header
| Type | Description |
|--------|-------------|
| Byte | Entry Type |
| UInt24 | Size |
| UInt16 | Width |
| UInt16 | Height |
| UInt16 | Total |
| UInt16 | Unknown |
| UInt16 | Swizzled |
| UInt16 | Unknown |
After the header is *Width* count BGRA8888 colors.
Long Name Header
| Type | Description |
|----------|--------------|
| Byte | Entry Type |
| UInt24 | Size |
| C String | Long Name |